"GunGame.Weapon"
{
    "WeaponOrder"
    {
        /**
         * Weapon Choices:
         * There are a total of 64 levels by default. (To change this value you can edit the gungame_const.inc
         * to change the maximum allowed level of the game by changing the define MAX_LEVEL)
         *
         * There are a total of 25 usable killing weapons for GunGame.
         * By default weapon order only 23 levels and uses 23 out of 25 of the usable killing weapons.
         *
         * WARNING:
         * DO NOT SKIP LEVELS in any config for WeaponOrder.
         * ie .. Only have level 1 to 3 and skip 4 and use 5 to level 23.
         * DO NOT SKIP LEVELS
         *

======================
melee
    all:    knife knifegg taser
pistols
    all:    glock p250 fiveseven deagle elite
    ct:     hkp2000
    t:      tec9
shotguns
    all:    nova xm1014
    t:      sawedoff
mgs
    all:    m249 negev
    ct:     mag7
smgs
    all:    mp7 ump45 p90 bizon
    ct:     mp9
    t:      mac10
riffles
    ct:     famas m4a1 aug
    t:      galilar ak47 sg556
snipers
    all:    ssg08 awp
    ct:     scar20
    t:      g3sg1
gear
    all:    kevlar vesthelm
    ct:     defuser
    t:      c4
grenades
    all:    decoy flashbang hegrenade smokegrenade
    ct:     incgrenade
    t:      molotov

======================
weapon_knife
weapon_knifegg
weapon_taser

weapon_glock
weapon_p250
weapon_fiveseven
weapon_deagle
weapon_elite
weapon_hkp2000
weapon_tec9

weapon_nova
weapon_xm1014
weapon_sawedoff

weapon_m249
weapon_negev
weapon_mag7

weapon_mp7
weapon_ump45
weapon_p90
weapon_bizon
weapon_mp9
weapon_mac10

weapon_famas
weapon_m4a1
weapon_aug
weapon_galilar
weapon_ak47
weapon_sg556

weapon_ssg08
weapon_awp
weapon_scar20
weapon_g3sg1

weapon_c4

weapon_decoy
weapon_flashbang
weapon_hegrenade
weapon_smokegrenade
weapon_incgrenade
weapon_molotov
======================
PLUGIN LIMITATION

Do not use while plugin in beta stage: molotov, incgrenade, taser, 
Do not use at all: decoy, any of the gears

======================

         */

        "1" "glock"
        "2" "deagle"
        "3" "fiveseven"
        "4" "elite"
        "5" "hegrenade"
        "6" "knife"

        /**
         * If RandomWeaponOrder is enabled, keep this levels unchanged.
         * Use comma as a delimiter, do not use whitespace characters - only digits are allowed.
         * Please keep this config line after levels list and before RandomWeaponOrder.
         *
         * "22,23"  - keep knife and nade levels on defined levels
         * "23"     - keep knife level on defined level
         * ""       - randomize all levels
         */
        "RandomWeaponReserveLevels" ""

        /**
         * This will take the weapons in the WeaponOrder and randomize all the weapons order.
         * Please keep this config line after levels list and after RandomWeaponReserveLevels.
         */
        "RandomWeaponOrder" "0"
    }

    "MultipleKillsPerLevel"
    {
        /**
         * This is for custom kills per level will override default (MinKillsPerWeapon).
         * Leave value at 0 if you do not want to override the default value.
         *
         * Example:
         *
         * For level 1 they must get 10 kills before they can level up.
         * "1" "10"
         * "2" "5"
         * and so on.
         *
         * Or you can set kills per level for a perticular level.
         * "1" "10"
         * "3" "5"
         * "5" "2"
         * etc.
         *
         * Kills will count across all rounds so that you don't have to get them in one round.
         *
         *
         */
    }
}
