"est_props2"
{
	"Vending Machine"
	{
		"prop"     "props_interiors/vendingmachinesoda01a.mdl"
		"type"     "physics"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"concrete_barrier"
	{
		"prop"     "props_c17/concrete_barrier001a.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"bookcase_large"
	{

		"prop"     "props/cs_havana/bookcase_large.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"lockers_long"
	{
		"prop"     "props/de_train/lockers_long.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"lockers001a"
	{
		"cost"		"50"
		"prop"     "props/de_train/lockers001a.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"bookcase_small"
	{
		"prop"     "props/cs_havana/bookcase_small.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"silo"
	{
		"prop"     "props/cs_militia/silo_01.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "5"
	}
	"logpile2"
	{
		"prop"     "props/cs_militia/logpile2.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"shelves"
	{
		"prop"     "props/cs_militia/shelves.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"shelves_wood"
	{
		"prop"     "props/cs_militia/shelves_wood.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"sheetrock"
	{
		"prop"     "props/cs_militia/sheetrock_leaning.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"bridge_railing"
	{
		"prop"     "props_wasteland/bridge_railing.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"haybale_target_03"
	{
		"prop"     "props/cs_militia/haybale_target_03.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"haybale_target_02"
	{
		"prop"     "props/cs_militia/haybale_target_02.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"haybale_target"
	{
		"prop"     "props/cs_militia/haybale_target.mdl"
		"type"		"dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "1"
	}
	"Barrel"
	{
		"prop"     "props/de_train/Barrel.mdl"
		"type"     "physics"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"Barrel Blue"
	{
		"prop"     "props_borealis/bluebarrel001.mdl"
		"type"     "physics"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"barrelwarning"
	{
		"prop"     "props/cs_assault/barrelwarning.mdl"
		"type"     "physics"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"wine_barrel"
	{
		"prop"     "props/de_inferno/wine_barrel.mdl"
		"type"     "physics"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"flower_barrel"
	{
		"prop"     "props/de_inferno/flower_barrel.mdl"
		"type"     "physics"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"hole_wood_broken"
	{
		"prop"     "props/cs_militia/bathroomwallhole01_wood_broken.mdl"
		"type"     "physics"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"ticketmachine"
	{
		"prop"     "props/cs_assault/ticketmachine.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"trainstationsign"
	{
		"prop"     "props/cs_assault/trainstationsign.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"acunit1"
	{
		"prop"     "props/de_train/acunit1.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"acunit2"
	{
		"prop"     "props/de_train/acunit2.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"biohazardtank"
	{
		"prop"     "props/de_train/biohazardtank.mdl"
		"type"     "physics"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"sawhorse"
	{
		"prop"     "props/cs_militia/sawhorse.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"gravestone001a"
	{
		"prop"     "props_c17/gravestone001a.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"gravestone002a"
	{
		"prop"     "props_c17/gravestone002a.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"gravestone003a"
	{
		"prop"     "props_c17/gravestone003a.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"gravestone004a"
	{
		"prop"     "props_c17/gravestone004a.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "1"
	}
	"gravestone_cross001a"
	{
		"prop"     "props_c17/gravestone_cross001a.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"gravestone_cross001b"
	{
		"prop"     "props_c17/gravestone_cross001b.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"gravestone_statue001a"
	{
		"prop"     "props_c17/gravestone_statue001a.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"shelves_metal"
	{
		"prop"     "props/cs_office/shelves_metal.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"shelves_metal1"
	{
		"prop"     "props/cs_office/shelves_metal1.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"shelves_metal2"
	{
		"prop"     "props/cs_office/shelves_metal2.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"shelves_metal3"
	{
		"prop"     "props/cs_office/shelves_metal3.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"paperbox_pile_01"
	{
		"prop"     "props/cs_office/paperbox_pile_01.mdl"
		"type"		 "dynamic"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"cargo_container01"
	{
		"prop"     "props_wasteland/cargo_container01.mdl"
		"type"     "physics"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"cargo_container01b"
	{
		"prop"     "props_wasteland/cargo_container01b.mdl"
		"type"     "physics"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
	"cargo_container01c"
	{
		"prop"     "props_wasteland/cargo_container01c.mdl"
		"type"     "physics"
		"animesq1" "0"
		"animesq2" "0"
		"sound1"   "0"
		"sound2"   "0"
		"dissolve" "0"
	}
}
