"est_props3"
{
	"Dust Crate p"
	{
		"prop"		"props_junk/wood_crate001a.mdl"
		"type"		"physics"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"2x Bigger Dust Crate p"
	{
		"prop"		"props_junk/wood_crate002a.mdl"
		"type"		"physics"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"plasticcrate p"
	{
		"prop"		"props_junk/plasticcrate01a.mdl"
		"type"		"physics"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"box_stack1 d"
	{
		"prop"		"props/cs_assault/box_stack1.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"box_stack2 d"
	{
		"prop"		"props/cs_assault/box_stack2.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"dryer_box d"
	{
		"prop"		"props/cs_assault/dryer_box.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"dryer_box2 d"
	{
		"prop"		"props/cs_assault/dryer_box2.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"washer_box d"
	{
		"prop"		"props/cs_assault/washer_box.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"washer_box2 d"
	{
		"prop"		"props/cs_assault/washer_box2.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"boxes_frontroom d"
	{
		"prop"		"props/cs_militia/boxes_frontroom.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"boxes_garage d"
	{
		"prop"		"props/cs_militia/boxes_garage.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"boxes_garage_lower d"
	{
		"prop"		"props/cs_militia/boxes_garage_lower.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"chainlinkgate d"
	{
		"prop"		"props/de_train/chainlinkgate.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"fence_ranch d"
	{
		"cost"		"700"
		"prop"		"props/cs_militia/fence_ranch.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"coveredbridge01_top d"
	{
		"prop"		"props/cs_militia/coveredbridge01_top.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"coveredbridge01_bottom d"
	{
		"prop"		"props/cs_militia/coveredbridge01_bottom.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence001a d"
	{
		"prop"		"props_wasteland/interior_fence001a.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence001b d"
	{
		"prop"		"props_wasteland/interior_fence001b.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence001c d"
	{
		"prop"		"props_wasteland/interior_fence001c.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence001d d"
	{
		"prop"		"props_wasteland/interior_fence001d.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence001e d"
	{
		"prop"		"props_wasteland/interior_fence001e.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence001g d"
	{
		"prop"		"props_wasteland/interior_fence001g.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence002a d"
	{
		"prop"		"props_wasteland/interior_fence002a.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence002b d"
	{
		"prop"		"props_wasteland/interior_fence002b.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence002d d"
	{
		"prop"		"props_wasteland/interior_fence002d.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence003b d"
	{
		"prop"		"props_wasteland/interior_fence003b.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence004a d"
	{
		"prop"		"props_wasteland/interior_fence004a.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
	"interior_fence004b d"
	{
		"prop"		"props_wasteland/interior_fence004b.mdl"
		"type"		"dynamic"
		"animesq1"		"0"
		"animesq2"		"0"
		"sound1"		"0"
		"sound2"		"0"
		"dissolve"		"0"
	}
}
