// -------------------
// WinFakt GUI 2012  
// ------------------

"*" "settings"
{
	"*" "local"
	{
		"*" "maps"
		{       
			"*" "maps: cpl mill" 				"changelevel de_cpl_mill"
			"*" "maps: dust2" 				"changelevel de_dust2"
			"*" "maps: autumn" 			"changelevel de_esl_autumn"
			"*" "maps: forge"		                	"changelevel de_forge"
			"*" "maps: inferno"				"changelevel de_inferno"
			"*" "maps: mirage"				"changelevel de_mirage" 
			"*" "maps: nuke"			           	"changelevel de_nuke"
			"*" "maps: russka" 				"changelevel de_russka"
			"*" "maps: train" 				"changelevel de_train"
			"*" "maps: tuscan"				"changelevel de_tuscan"
		} 
		"*" "cvars"
		{
			"*" "cvars: startmoney"
			{
				"*" "startmoney: 800" 		"mp_startmoney 800"
				"*" "startmoney: 1000" 		"mp_startmoney 1000"
				"*" "startmoney: 5000" 		"mp_startmoney 5000"
				"*" "startmoney: 10000" 		"mp_startmoney 10000"
				"*" "startmoney: 16000"		"mp_startmoney 16000"
			}
			"*" "cvars: roundtime"
			{
				"*" "roundtime: 1.45 min." 	                "mp_roundtime 1.75"
				"*" "roundtime: 2.00 min." 		"mp_roundtime 2"
				"*" "roundtime: 4.00 min." 		"mp_roundtime 4"
				"*" "roundtime: 6.00 min." 		"mp_roundtime 6"
				"*" "roundtime: 8.00 min." 		"mp_roundtime 8"
			}
			"*" "cvars: buytime"
			{
				"*" "buytime: 00 sec." 		"mp_buytime 0"
				"*" "buytime: 15 sec." 		"mp_buytime 0.25"
				"*" "buytime: 30 sec." 		"mp_buytime 0.5"
				"*" "buytime: 60 sec." 		"mp_buytime 1"
				"*" "buytime: 90 sec." 		"mp_buytime 1.5"
			}
			"*" "cvars: freezetime"
			{
				"*" "freezetime: 00 sec." 		"mp_freezetime 0"
				"*" "freezetime: 04 sec." 		"mp_freezetime 4"
				"*" "freezetime: 06 sec." 		"mp_freezetime 6"
				"*" "freezetime: 10 sec." 		"mp_freezetime 10"
				"*" "freezetime: 15 sec." 		"mp_freezetime 15"
			}
			"*" "cvars: c4 timer"
			{
				"*" "c4 timer: 30 sec." 		"mp_c4timer 30"
				"*" "c4 timer: 35 sec." 		"mp_c4timer 35"
				"*" "c4 timer: 40 sec." 		"mp_c4timer 40"
				"*" "c4 timer: 45 sec." 		"mp_c4timer 45"
				"*" "c4 timer: 50 sec." 		"mp_c4timer 50"
			}
			"*" "cvars: map timelimit"
			{
				"*" "timelimit: no timelimit"		"mp_timelimit 0"
				"*" "timelimit: 15 min"		"mp_timelimit 15"
				"*" "timelimit: 20 min"		"mp_timelimit 20"
				"*" "timelimit: 30 min"		"mp_timelimit 30"
				"*" "timelimit: 60 min"		"mp_timelimit 60"
			}
			"*" "cvars: death camera"
			{
				"*" "camera: anyone"		"mp_fadetoblack 0;mp_forcecamera 0"
				"*" "camera: team only"		"mp_fadetoblack 0;mp_forcecamera 2"
				"*" "camera: first-person"		"mp_fadetoblack 0;mp_forcecamera 3"
				"*" "camera: fade to black"		"mp_fadetoblack 1"
			}
			"*" "cvars: friendly fire"
			{
				"*" "friendly fire: disable" 		"mp_friendlyfire 0"
				"*" "friendly fire: enable" 		"mp_friendlyfire 1"
			}
			"*" "cvars: pause"
			{
				"*" "pause: disable" 		"pausable 0"
				"*" "pause: enable" 		"pausable 1"
			}
		}
		"*" "server"
		{       
			"*" "server: 5on5 " 				"lt5on5"
			"*" "server: warmup" 			"ltwarmup"
			"*" "server: live!" 				"ltstart"
		} 
		"*" "password" 					"messagemode sv_password"
		"*" "restart round" 					"sv_restart 1"
	}
	"*" "rcon"
	{
		"*" "maps"
		{       
			"*" "maps: cpl mill" 				"rcon changelevel de_cpl_mill"
			"*" "maps: dust2" 				"rcon changelevel de_dust2"
			"*" "maps: autumn" 			"rcon changelevel de_esl_autumn"
			"*" "maps: forge"		                	"rcon changelevel de_forge"
			"*" "maps: inferno"				"rcon changelevel de_inferno"
			"*" "maps: mirage"				"rcon changelevel de_mirage" 
			"*" "maps: nuke"			           	"rcon changelevel de_nuke"
			"*" "maps: russka" 				"rcon changelevel de_russka"
			"*" "maps: train" 				"rcon changelevel de_train"
			"*" "maps: tuscan"				"rcon changelevel de_tuscan"
		} 
		"*" "cvars"
		{
			"*" "cvars: startmoney"
			{
				"*" "startmoney: 800" 		"rcon mp_startmoney 800"
				"*" "startmoney: 1000" 		"rcon mp_startmoney 1000"
				"*" "startmoney: 5000" 		"rcon mp_startmoney 5000"
				"*" "startmoney: 10000" 		"rcon mp_startmoney 10000"
				"*" "startmoney: 16000"		"rcon mp_startmoney 16000"
			}
			"*" "cvars: roundtime"
			{
				"*" "roundtime: 1.45 min." 	                "rcon mp_roundtime 1.75"
				"*" "roundtime: 2.00 min." 		"rcon mp_roundtime 2"
				"*" "roundtime: 4.00 min." 		"rcon mp_roundtime 4"
				"*" "roundtime: 6.00 min." 		"rcon mp_roundtime 6"
				"*" "roundtime: 8.00 min." 		"rcon mp_roundtime 8"
			}
			"*" "cvars: buytime"
			{
				"*" "buytime: 00 sec." 		"rcon mp_buytime 0"
				"*" "buytime: 15 sec." 		"rcon mp_buytime 0.25"
				"*" "buytime: 30 sec." 		"rcon mp_buytime 0.5"
				"*" "buytime: 60 sec." 		"rcon mp_buytime 1"
				"*" "buytime: 90 sec." 		"rcon mp_buytime 1.5"
			}
			"*" "cvars: freezetime"
			{
				"*" "freezetime: 00 sec." 		"rcon mp_freezetime 0"
				"*" "freezetime: 04 sec." 		"rcon mp_freezetime 4"
				"*" "freezetime: 06 sec." 		"rcon mp_freezetime 6"
				"*" "freezetime: 10 sec." 		"rcon mp_freezetime 10"
				"*" "freezetime: 15 sec." 		"rcon mp_freezetime 15"
			}
			"*" "cvars: c4 timer"
			{
				"*" "c4 timer: 30 sec." 		"rcon mp_c4timer 30"
				"*" "c4 timer: 35 sec." 		"rcon mp_c4timer 35"
				"*" "c4 timer: 40 sec." 		"rcon mp_c4timer 40"
				"*" "c4 timer: 45 sec." 		"rcon mp_c4timer 45"
				"*" "c4 timer: 50 sec." 		"rcon mp_c4timer 50"
			}
			"*" "cvars: map timelimit"
			{
				"*" "timelimit: no timelimit"		"rcon mp_timelimit 0"
				"*" "timelimit: 15 min"		"rcon mp_timelimit 15"
				"*" "timelimit: 20 min"		"rcon mp_timelimit 20"
				"*" "timelimit: 30 min"		"rcon mp_timelimit 30"
				"*" "timelimit: 60 min"		"rcon mp_timelimit 60"
			}
			"*" "cvars: death camera"
			{
				"*" "camera: anyone"		"rcon mp_fadetoblack 0;mp_forcecamera 0"
				"*" "camera: team only"		"rcon mp_fadetoblack 0;mp_forcecamera 2"
				"*" "camera: first-person"		"rcon mp_fadetoblack 0;mp_forcecamera 3"
				"*" "camera: fade to black"		"rcon mp_fadetoblack 1"
			}
			"*" "cvars: friendly fire"
			{
				"*" "friendly fire: disable" 		"rcon mp_friendlyfire 0"
				"*" "friendly fire: enable" 		"rcon mp_friendlyfire 1"
			}
			"*" "cvars: pause"
			{
				"*" "pause: disable" 		"rcon pausable 0"
				"*" "pause: enable" 		"rcon pausable 1"
			}
		}
		"*" "server"
		{       
			"*" "server: 5on5 " 				"rc5on5"
			"*" "server: warmup" 			"rcwarmup"
			"*" "server: live!" 				"rcstart"
		} 
		"*" "password" 					"messagemode rcon_password"
		"*" "restart round" 					"rcon sv_restart 1"
	}
}
"*" "player"
{
	"*" "player: changes"
	{
		"*" "player: change name" 				"messagemode name"
		"*" "player: change team" 				"chooseteam"
	}
	"*" "player: sensitivity"
	{
		"*" "player: mouse sensitivity" 			"messagemode sensitivity"
		"*" "player: zoom sensitivity" 				"messagemode zoom_sensitivity_ratio"
	}
	"*" "player: weapon hands"
	{
		"*" "models: left"					"cl_righthand 0"
		"*" "models: right"					"cl_righthand 1"
		"*" "models: each"					"cl_righthand -1"
	}
	"*" "player: crosshair"
		{
		"*" "crosshair: dynamic"
			{
			"*" "dynamic crosshair: disable" 		"cl_dynamiccrosshair 0"
			"*" "dynamic crosshair: enable" 		"cl_dynamiccrosshair 1"
			}
		"*" "crosshair: color"
			{
			"*" "color: translucent"
				{
				"*" "green" 			"adjust_crosshair 0"
				"*" "red" 				"adjust_crosshair 1"
				"*" "blue" 			"adjust_crosshair 2"
				"*" "yellow" 			"adjust_crosshair 3"
				"*" "light blue" 			"adjust_crosshair 4"
				}
			"*" "color: non translucent"
				{
				"*" "green" 			"adjust_crosshair 5"
				"*" "red" 				"adjust_crosshair 6"
				"*" "blue" 			"adjust_crosshair 7"
				"*" "yellow" 			"adjust_crosshair 8"
				"*" "light blue" 			"adjust_crosshair 9"
				}
			"*" "color: adjust crosshair" 			"messagemode cl_crosshair_color"
		}
		"*" "crosshair: size"
			{
			"*" "size: auto"        			"cl_crosshair_size auto"
			"*" "size: small"				"cl_crosshair_size 1"
			"*" "size: medium"				"cl_crosshair_size 2"
			"*" "size: large"				"cl_crosshair_size 3"
			}
		"*" "crosshair: on-off"
			{
			"*" "disable" 				"cl_crosshair_color 0; cl_crosshair_translucent 1"
			"*" "enable" 				"cl_crosshair_color 255; cl_crosshair_translucent 0"
			}
	}
	"*" "player: netgraph" 
		{
		"*" "netgraph: show"
			{   
			"*" "show: netgraph 1" 			"net_graph 1"
			"*" "show: netgraph 2" 			"net_graph 2"
			"*" "show: netgraph 3" 			"net_graph 3"
			"*" "show: netgraph off" 			"net_graph 0"
			}
		"*" "netgraph: height"
			{
			"*" "height: -14" 				"graphheight -14"
			"*" "height: 10"				"graphheight 10"
			"*" "height: 30" 				"graphheight 30"
			"*" "height: 64" 				"graphheight 64"
			}
		"*" "netgraph: width"
			{
			"*" "width: 10" 				"net_graphwidth 150"
			"*" "width: 30" 				"net_graphwidth 300"
			"*" "width: 64" 				"net_graphwidth 640"
			}
		"*" "netgraph: position"
			{
			"*" "position: right" 				"net_graphpos 1"
			"*" "position: middle" 			"net_graphpos 2"
			"*" "position: left" 				"net_graphpos 3"
			}
	}
	"*" "player: show fps"
	{	
		"*" "show fps: disable" 				"cl_showfps 0"
		"*" "show fps: enable" 				"cl_showfps 1"
	}
	"*" "player: center id"
	{
		"*" "center id: disable" 				"hud_centerid 0"
		"*" "center id: enable" 				"hud_centerid 1"
	}
	"*" "player: radar type"
	{
		"*" "radar type: transparent"				"cl_radartype 0"
		"*" "radar type: solid"				"cl_radartype 1"
	}
	"*" "player: menu type"
	{	
		"*" "menu type: classic"				"setinfo _vgui_menus 0"
		"*" "menu type: vgui"   				"setinfo _vgui_menus 1"
	}
	"*" "player: auto weapon switch"
	{
		"*" "auto weapon switch: disable"			"setinfo _cl_autowepswitch 0"
		"*" "auto weapon switch: enable"			"setinfo _cl_autowepswitch 1"
	}
	"*" "player: hud fastswitch"
	{
		"*" "hud fastswitch: disable"				"hud_fastswitch 0"
		"*" "hud fastswitch: enable"				"hud_fastswitch 1"
	}	
}

"*" "zbots"
{
	"*" "zbots misc: quota"
		{
			"*" "quota: 03 bots"			"bot_quota 3"
			"*" "quota: 05 bots"			"bot_quota 5"
			"*" "quota: 07 bots"			"bot_quota 7"
			"*" "quota: 09 bots"			"bot_quota 9"
			"*" "quota: 11 bots"			"bot_quota 11"
			"*" "quota: 13 bots"			"bot_quota 13"
			"*" "quota: 15 bots"			"bot_quota 15"
			"*" "quota: 17 bots"			"bot_quota 17"
			"*" "quota: 19 bots"			"bot_quota 19"
		}
	"*" "zbots misc: weapons"
		{
			"*" "weapons: knives"			"bot_knives_only 1"
			"*" "weapons: pistols "			"bot_pistols_only 1"
			"*" "weapons: rifles"			"bot_rifles_only 1"
			"*" "weapons: snipers "			"bot_snipers_only 1"
			"*" "weapons: all weapons"			"bot_all_weapons 1"
                              	  }
	"*" "zbots misc: difficulty"
		{
			"*" "difficulty: easy"			"bot_difficulty 0"
			"*" "difficulty: normal"			"bot_difficulty 1"
			"*" "difficulty: hard"				"bot_difficulty 2"
			"*" "difficulty: expert"			"bot_difficulty 3"
		}
	"*" "zbots misc: radio"
		{
			"*" "radio: disable"				"bot_chatter off"
			"*" "radio: minimal"				"bot_chatter minimal"
			"*" "radio: normal"				"bot_chatter normal"
			"*" "radio: standard"			"bot_chatter radio"
		}
	"*" "zbots misc: quick add"
		{
			"*" "quick add: tr"				"bot_add_t"
			"*" "quick add: ct"				"bot_add_ct"
			"*" "quick add: random"			"bot_add"
		}
	"*" "zbots misc: join team"
		{
			"*" "join team: tr"				"bot_join_team t"
			"*" "join team: ct"				"bot_join_team ct"
			"*" "join team: random"			"bot_join_team any"
		}
	"*" "zbots misc: stop"
		{
			"*" "stop: disable"	        			"bot_stop 0"
			"*" "stop: enable"				"bot_stop 1"
		}
       	"*" "zbots misc: others"
		{
			"*" "others: bot kick"	        		"bot_kick"
			"*" "others: bot kill"				"bot_kill"
		}
}

"*" "media"
{       
	"*" "media: demos"
                                            {
	                            MAP de_cpl_mill				"%" "record demo" 
				{
				TEAM1 "%" "de cpl_mill tr"		"stop; record save/demos/cpl_mill-tr; say_team demo: cpl_mill tr pov demo - recording."
				TEAM2 "%" "de cpl_mill ct"		"stop; record save/demos/cpl_mill-ct; say_team demo: cpl_mill ct pov demo - recording."
				}
	                            MAP de_dust2				"%" "record demo" 
				{
				TEAM1 "%" "de dust2 tr"		"stop; record save/demos/dust2-tr; say_team demo: dust2 tr pov demo - recording."
				TEAM2 "%" "de dust2 ct"		"stop; record save/demos/dust2-ct; say_team demo: dust2 ct pov demo - recording."
				}
	                            MAP de_esl_autumn				"%" "record demo" 
				{
				TEAM1 "%" "de esl_autumn tr"	"stop; record save/demos/esl_autumn-tr; say_team demo: esl_autumn tr pov demo - recording."
				TEAM2 "%" "de esl_autumn ct"	"stop; record save/demos/esl_autumn-ct; say_team demo: esl_autumn ct pov demo - recording."
				}
	                            MAP de_forge				"%" "record demo" 
				{
				TEAM1 "%" "de forge tr"		"stop; record save/demos/forge-tr; say_team demo: forge tr pov demo - recording."
				TEAM2 "%" "de forge ct"		"stop; record save/demos/forge-ct; say_team demo: forge ct pov demo - recording."
				}
	                            MAP de_inferno				"%" "record demo" 
				{
				TEAM1 "%" "de inferno tr"		"stop; record save/demos/inferno-tr; say_team demo: inferno tr pov demo - recording."
				TEAM2 "%" "de inferno ct"		"stop; record save/demos/inferno-ct; say_team demo: inferno ct pov demo - recording."
				}
	                            MAP de_mirage				"%" "record demo" 
				{
				TEAM1 "%" "de mirage tr"		"stop; record save/demos/mirage-tr; say_team demo: mirage tr pov demo - recording."
				TEAM2 "%" "de mirage ct"		"stop; record save/demos/mirage-ct; say_team demo: mirage ct pov demo - recording."
				}
	                            MAP de_nuke				"%" "record demo" 
				{
				TEAM1 "%" "de nuke tr"		"stop; record save/demos/nuke-tr; say_team demo: nuke tr pov demo - recording."
				TEAM2 "%" "de nuke ct"		"stop; record save/demos/nuke-ct; say_team demo: nuke ct pov demo - recording."
				}
	                            MAP de_russka				"%" "record demo" 
				{
				TEAM1 "%" "de russka tr"		"stop; record save/demos/russka-tr; say_team demo: russka tr pov demo - recording."
				TEAM2 "%" "de russka ct"		"stop; record save/demos/russka-ct; say_team demo: russka ct pov demo - recording."
				}
	                            MAP de_train				"%" "record demo" 
				{
				TEAM1 "%" "de train tr"		"stop; record save/demos/train-tr; say_team demo: train tr pov demo - recording."
				TEAM2 "%" "de train ct"		"stop; record save/demos/train-ct; say_team demo: train ct pov demo - recording."
				}
	                            MAP de_tuscan				"%" "record demo" 
				{
				TEAM1 "%" "de tuscan tr"		"stop; record demos/tuscan-tr; say_team demo: tuscan tr pov demo - recording."
				TEAM2 "%" "de tuscan ct"		"stop; record demos/tuscan-ct; say_team demo: tuscan ct pov demo - recording."
				}
				"*" "demo name" 			"messagemode record"
				"*" "demo stop" 			"stop"
                                            }
	"*" "media: screenshots"                                                                 
                                            {
	                                                       "*" "screenshots: normal"                "scrsnapshot"
		                                       "*" "screenshots: score"                  "scrscoreboard"
		                                       "*" "screenshots: graphscore"         "scrgraphscore"
		                                       "*" "screenshots: status"                 "scrstatus"
		                                       "*" "screenshots: console"               "scrconsole"
                                            }
	"*" "media: statistic"                                                                 
                                            {
                                                                       "*" "statistic: scores"                        "+showscores"
	                                                       "*" "statistic: stats"                          "toggleconsole; stats"
		                                       "*" "statistic: status"                        "toggleconsole; status"
                                            }
	"*" "media: condump"					"condump"
}

"*" "misc"                                                                 
{
            	 "*" "misc: show scores"                                                          	"+showscores"
            	 "*" "misc: map description" 		                               		"showbriefing"
            	 "*" "misc: time left" 		                                	"timeleft"
            	 "*" "misc: drop weapon"                                                         	"drop"
            	 "*" "misc: clean console"                                                         	"clear"
}

"*" "server" 
{
                "*" "server: retry"                                                                                   "retry"
	"*" "server: disconnect"		 			"disconnect"
	"*" "server: quit" 						"quit"
}
"*" "WinFakt"		                                                                                "slot10; say Im using WinFakt GUI 2012, please visit www.team-winfakt.net"